Search this blog

Wird geladen...

Donnerstag, 2. Februar 2012

Crowdsourcing used by BMW

In German marketing magazine "Horizont" Andreas-Christoph Hofmann, Head of BMW Brand Communication, speaks about the role crowdsourcing plays at BMW and the Co-Creation Lab based on HYVE IdeaNet.




Andreas-Christoph Hofmann (Leiter BMW Markenkommunikation) über das BMW Group Co-Creation Lab (Horizont 37/2011, 15.09.2011):

"Crowdsourcing bietet der BMW Group die einzigartige Möglichkeit, externen Input als zusätzliche Ideen- und Impulsgeber unter anderem in die Modellentwicklung zu integrieren. Dazu hat die BMW Group mit dem Co-Creation Lab (Bmwgroup-cocreationlab.com) eine dauerhafte zentrale Plattform für alle Kundenintegrationsprojekte etabliert, auf der bereits mehrere sehr erfolgreiche Projekte durchgeführt wurden. Das Co-Creation Lab ist dabei als virtueller Treffpunkt für alle Automobilinteressierten gedacht, die ihre Ideen und Meinungen zur automobilen Welt von morgen teilen möchten."


Andreas-Christoph Hofmann (Head of BMW Brand Communication) on the BMW Group's Co-Creation Lab (Horizont 37/2011, 15.09.2011) [own translation]:

"Crowdsourcing offers the BMW Group a unique opportunity to integrate additional external input as triggers for ideation and inspiration in the development of new models. For this purpose, the BMW Group established  the Co-Creation Lab (BMWGroup-cocreationlab.com), a permanent central platform for all customer integration projects, on which several very successful projects have already been carried out. The Co-Creation Lab is designed as a virtual meeting place for all car enthusiasts who want to share their ideas and opinions on the automotive world of tomorrow."

Donnerstag, 20. Oktober 2011

Crowdsourcing Examples: Presentation at the KnowTech 2011

I have posted pieces of the presentation before but here is a selection of slides presented at the KnowTech Conference 2011 in Bad Homburg.



Sonntag, 16. Oktober 2011

Innovate with Consumers: Collaborative Product Innovation in 8 Acts

Taking the case of NIVEA's deodorant innovation, we guide you through 8 acts of collaborative innovation with consumers:

Act 1: Who is talking about deodorants anyway?
Act 2: Yellow, crusty, moist, green deodorant stains?
Act 3: Blow-drying against deodorant stains?
Act 4: The Undershirt Guy - weirdo or expert?
Act 5: Creative minds at work.
Act 6: The queen of all ideas.
Act 7: An idea leading to success.
Act 8: The new product becomes part of consumer discussions online.

Collaborative Innovation with Consumers
View more presentations from Volker Bilgram

(soon to follow in English)

Sonntag, 25. September 2011

Crowdsourcing: What Companies Hope to Get from the Crowd - part 2

Crowdsourcing initiatives are used by companies to obtain knowledge or creativity from external users. Today I will show examples of crowdsourcing for the purposes of labor, capital and evangelism.


3.    Labor
Computers have taken over a lot of tasks once performed by men. The idea of labor as a resource has significantly changed since then. Still, there are tasks out there which can be more reliably or easily fulfilled by human beings. Amazon’s Mechanical Turk offers a platform designed to crowdsource labor-intensive ‘Human Intelligents Tasks’ (HITs) which are also called ‘pico-jobs’ or 'micro-task'.
A prominent example of how the Mechanical Turk platform can be used is the search for Jim Gray, a renowned Silicon Valley computer scientist. Jim Gray disappeared on a sailing trip outside San Francisco Bay. Friends coordinated the search utilizing Amazon’s Mechanical Turk platform and “turned the eyes of the global network onto the Pacific“. Up-to-date satellite images of the area were posted on the platform with a reference image showing the size/shape of the boat on a satellite image. Users were asked to go through images and mark those which may contain a boat to be further inspected by experts. In total, 12.000 volunteers signed up, screened 30.000 square miles of water captured in approximately 100.000 assignments. Despite the efforts, Jim Gray was not found.


source: http://hoppsan.org/jamesb/blogger/uploaded_images/JimGray-797616.png


4.    Capital

Any entrepreneur needs it at some point to realize his/her venture:  capital. Usually, venture capitalists or business angels support start-ups. More recently, ‘crowdfunding’ platforms such as Kickstarter use crowdsourcing principles to gather capital for entrepreneurial projects from individuals.
Scott Wilson from a Chicago-based design agency had the idea to turn Apple’s iPod Nano into a multi-touch wrist watch. In order to realize it they placed their project on Kickstarter and asked people to fund their idea. Six different investments could be done starting at $1 pledges (idealistic support with no return) up to $500 pledges (serialized signed edition including iPod Nano plus additional 5 regular holders). The goal of collecting $15.000 was topped by far: 13.512 backers invested $942.578 and really did kickstart this project.


source: http://www.kickstarter.com/projects/1104350651/tiktok-lunatik-multi-touch-watch-kits?ref=live 


5.    Evangelism
The crowdsourcing initiatives so far have focused resources and skills people possess (knowledge, creativity, labor, capital). One last benefit for companies arising from crowdsourcing is evangelism or positive word-of-mouth which results from people's position within a social network (both online and offline). People's network centrality in their community or opinion leadership among peers are qualities which may constitute evangelism for a product or a company. It is key to crowdsourcing initiatives designed to create word-of-mouth to (1) contain game-based elements inducing a playful way of interacting with a brand and (2) provide share functionalities so that individuals can spread the word in their network. Quite often, evangelism is a side-product of crowdsourcing initiatives primarily aiming at people's creativity or capital. However, some examples out there managed to come up with a compelling narrative without asking for any of the other benefits.
Edding's Wall-of-Fame is an inspiring example of how crowdsourcing can make use of the crowd's evangelism. The platform provided a big blank virtual wall and several Edding markers inviting users to contribute a little sketch or drawing. Individuals can then share their drawings in social media applications or via e-mail. On the platform people can also interact with others who are drawing at that moment via a chat functionality. A small fraction of the crowdsourced wall full of scribbles and drawings can be seen below. Due to the perfect brand-fit of the "story" behind the campaign, both engagement levels and reach were impressive.


source: http://wall-of-fame.com/


Also look at my previous blog post on crowdsourcing for knowledge and creativity.

Samstag, 24. September 2011

Crowdsourcing: What Companies Hope to Get from the Crowd

Crowdsourcing describes the act of outsourcing tasks to a crowd and harnessing certain ressources of this crowd.

What do companies hope to get when they address the crowd?

Looking into more than 50 cases in which crowdsourcing had been applied, I identified five major cases in which the crowd can offer something to companies. Companies crowdsource in order to use people’s
  1. knowledge
  2. creativity
  3. labor
  4. capital 
  5. evangelism.
     .


    The list does not claim to be complete but proved to serve as a framework to subsume the more than 50 crowdsourcing examples that had been taken into account.

     I will refer to each of the five resources that companies aim at when using crowdsourcing principles in the following.

    1.    Knowledge
    According to Joy’s Law “no matter who you are, most of the smartest people work for someone else”. Following this maxim, companies use intermediaries to tap into the rich and widely distributed sources of knowledge. InnoCentive or NineSigma are examples of intermediaries that offer marketplaces to companies to crowdsource for knowledge.

    A nice example of crowdsourcing for knowledge beyond official marketplaces of intermediaries is the Goldcorp Challenge. Goldcorp is a gold mining company which had been in serious trouble financially in 2000. Goldcorp engineers and geologists could not determine where exactly and how much gold was to be found on the area of the mine. In an attempt to increase the productivity of the gold mine, the company decided to publish 400MB of date on the site online and make it available to everyone who visited the website. The reward for those who could help find significant amounts of gold on the site: $575.000. More than 1.000 visitors on the website from 50 countries viewed the documents and contributed their knowledge to locate gold deposits on the site. As a result, 8 million ounces of gold were discovered worth approximately $3 billion. Goldcorp’s share value has increased almost 100 fold since then.



    2.    Creativity
    Addressing people’s creativity, companies usually do not look for the solution to a problem per se. Rather, they search for ideas on how to develop business in the future. User ideas submitted on crowdsourcing platforms express a certain need, suggest possible directions for future solutions without necessarily providing the technical solutions themselves. Idea contests companies conduct on branded websites supported by co-creation enablers such as HYVE, the company I work for, are a good example for crowdsourcing initiatives aiming at the creativity of the crowd. Another example are agency-hold platforms whose business model it is to offer any company to post on their platform and utilize the creativity of the agency’s community.

    German FMCG giant Henkel, for example, conducted a contest aiming to search for ideas in the field of adhesive packaging. Within 8 weeks 1.041 users registered on the platform and contributed 385 ideas (see winning ideas below).


    In my next post I will write about crowdsourcing examples in which companies aim at people's labor, capital and evangelism. 

    Freitag, 29. Juli 2011

    The Scraplab - new products made from scrap



    In our economy a lot of waste is produced unavoidably. A lot of the materials, however, are still excellent resources and can be incorporated in new designs by creative minds. Some of our creative folks at HYVE have used the platform to showcase their chair designs made from scrap. Take the chair "Mybach" below as an example. It is made from steel panels which are used in the manufacture of Maybach luxury cars. The parts used in the Maybach production are punched out of panels leaving a patterned skeleton. Two of these parts have then been flexed and put together without any additional fixation to be seating and back rest. For more designs made of scrap go to www.scraplab-community.com.